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Dragon Age Inquisition - Standard Edition - PC
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About this item
- Become the Inquisitor: Wield the power of the Inquisition over the course of an epic character-driven story, and lead a perilous journey of discovery through the Dragon Age
- Bond with Legends: A cast of unique, memorable characters will develop dynamic relationships both with you and with each other
- Discover the Dragon Age: Freely explore a diverse, visually stunning, and immersive living world
- Change the WorldYour actions and choices will shape a multitude of story outcomes along with the tangible, physical aspects of the world itself
- Play Your WayCompletely control the appearance and abilities of your Inquisitor, party of followers, outposts, and strongholds. Decide the makeup of your Inquisition forces and your own style of combat
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Product information
ASIN | B00JUHZBRG |
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Release date | November 18, 2014 |
Customer Reviews |
4.0 out of 5 stars |
Best Sellers Rank | #62,431 in Video Games (See Top 100 in Video Games) #1,910 in PC-compatible Games |
Product Dimensions | 18.25 x 7.88 x 5.75 inches; 0.32 ounces |
Type of item | DVD-ROM |
Rated | Mature |
Item model number | 72922 |
Is Discontinued By Manufacturer | No |
Item Weight | 0.32 ounces |
Manufacturer | Electronic Arts |
Date First Available | April 18, 2014 |
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Product Description
Become the Inquisitor: Wield the power of the Inquisition over the course of an epic character-driven story, and lead a perilous journey of discovery through the Dragon Age.
From the manufacturer
Dragon Age: Inquisition
A cataclysmic event plunges the land of Thedas into turmoil. Dragons darken the sky, casting a shadow over lands on the brink of chaos. Mages break into all-out war against the oppressive templars. Nations rise against one another. It falls to you and your allies to restore order as you lead the Inquisition and hunt down the agents of chaos.
Explore, lead, and battle: Tough choices define your experience, and even one decision can change the course of what's to come.
Key Features
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Become the InquisitorWield the power of the Inquisition over the course of an epic character-driven story and lead a perilous journey of discovery through the Dragon Age. |
Bond with LegendsTo become a great leader, you’ll need to develop relationships with unforgettable characters. The real challenge, negotiating the dynamic relationships amongst each other. |
Discover the Dragon AgeBioWare's action-adventure game delivers an unparalleled story set in a vast, changeable landscape. Explore hidden caves, defeat truly monumental creatures and shape the world around you based on your unique play style. |
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Change the WorldDeciding the fate of villages and ransacking keeps will shape the world around you. As a leader, you can deploy followers of the Inquisition to act on your behalf. |
How will you Lead?Completely control the appearance and abilities of your Inquisitor, party of followers, outposts, and strongholds. Decide the makeup of your Inquisition forces and your own style of combat. |
Combine ForcesYou don’t have to face the enemies of Thedas alone; join your friends in thrilling adventures against some of the Thedas' most monstrous foes. Choose between one of 12 unique Agents of the Inquisition, customise them with awesome loot and prepare for action-packed encounters! |
Destruction Free DLC
The Dragon Age: Inquisition Destruction DLC adds new paths to the Elven Ruins, Orlesian Chateau and Tevinter Ruins. The conflicts raging throughout the world have upset the balance of nature: Wild creatures now roam the battlefield, introducing chaos as they attack both friend and foe.
This is a free downloadable content (DLC) which will be automatically updated when signing into the game.
Dragonslayer Multiplayer Expansion and the Black Emporium
BioWare’s latest content expansion for Dragon Age: Inquisition includes:
Dragonslayer Multiplayer Expansion adds thrilling dragon battles into the multiplayer dungeon-crawling experience alongside an expansive new destination and three new playable characters: An Avvar Skywatcher with fierce elemental magic and melee mastery; ZITHER!, a Virtuoso whose music is deadly and Isabela, the Raider Queen of the Eastern Seas.
The Black Emporium provides more ways to customize your Inquisition by adding four high-level stores which sell epic weapons, powerful accessories, new crafting materials and other hard-to-find items. Players can also change their facial appearance with the Mirror of Transformation. This new area will be accessible through the war table.
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Dragon Age Inquisition
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Is this Dragon Age Inquisition worth the hype?
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My rig is an alienware aurora
Windows 7 Home Premium Edition ( Windows 8.1 is a pain to me, I want a computer not a phone. That's what my tablet is for.)
Intel Core i7-4960X CPU @ 3.60GHz
16GB Ram
NVIDIA GeForce GTX 780 Driver version 347.52
3TB Hard drive
I do have a directx error every once and a while when I go to the war table, but I'm told it's the origin being a pain in the ass. I've found that having origin in offline mode helps and if I get the error again just restarting origin seems to fix the problem, don't know why. And I don't play online so I'm a single player only. So if you play single you can use cheat engine 6.4 and get the table off the forums here forum(dot)cheatengine(dot)org(slash)viewtopic(dot)php?p=5566220 DragonAgeInquisition.CT. But ONLY, ONLY if you are playing single player. It's not fair if you tried to cheat in multiplayer, plus that's a sure way to get your ass BANNED. The people out did them selves on this game. And if this review seems scrambled thank my ADD, this is as straight as I could get it:P It looked worse before I edited it.
Plot: The protagonist (hereafter also referred to as the Inquisitor) is the lone survivor of a magical disaster that occurs at peace talks between two factions: the Mages (who are systematically locked up because of their propensity to become possessed by demons and kill everyone) and the Templars (the military wing of the predominant religion that keeps mages locked up). The protagonist has plot amnesia and doesn't know how the talks were blown up, but the outcome is all out war between the mages and templars. Another effect of the disaster is the formation of rifts in the sky which connect to the magical realm of the Fade and spew demons across the countryside. The blast conveniently put a magical mark on the inquisitor's hand that allows the rifts to be closed, and so he/she becomes conscripted to fix everything and figure out what happened. Along the way, the Inquisitor can pick up a number of interesting companions to help in the fight.
Gameplay: Most of the game is spent walking around and hitting things with interludes of conversation and the occasional puzzle. The combat mechanics try to walk the line between the slow, tactical combat of Dragon Age: Origins and the laughably gory "I win" button of Dragon Age II with mixed results. Although the tactical camera is back, I found the PC controls to be awkward and wound up resorting to button mashing. Combat is not the main reason I play Bioware games, so I kicked back on normal difficulty (difficulty can be set from easy to insanity depending on how much you like fighting). The game is also filled with time wasting mechanisms like collecting bits of stuff (shards, bottles, flowers, rocks, hide, metal, etc.) that cause you to spend time on inventory management. (While this is optional, most of us have difficulty walking past the flowers without picking them, which can be difficult in some huge areas where there is a flower or rock every 5 steps.) Many of the things you pick up can be used to craft armors/weapons, which can be fun but the mechanism for creating and distributing the stuff you make to your companions seems unnecessarily complicated. Finally, there is a thing called the War Table that is used to send your minions on text based missions for minor loot. You can choose to execute war table missions using diplomacy, military force or subterfuge. I enjoyed these as they made me feel as though the Inquisitor were making executive decisions. Some of the missions led to additional quests that formed a serial story and added to the richness of the world. The thing I didn't like about the war table was the fact that quests took real time, so you might dispatch minions to break up a rebellion and hear 2 real-time hours later that you had sent the wrong person to do the job. If you're like me, that means going back to a previous save and replaying those two hours while you wait for the new outcome. Eventually I learned to set the 12 hour quests in motion right as I stopped playing for the night so I could go back and fix them the next day without having to replay anything.
There is also an optional co-operative multiplayer horde mode that I found boring and repetitive.
Graphics are definitely a step up from the previous games. The landscape is very pretty and you can become mesmerized by looking at the ocean. There are a good mix of areas ranging from deserts, to temperate forests, snowy mountains and swamps, all of which are detailed eye candy. The humans and creatures also look very good. There are a few graphical bugs and the animations haven't kept pace, so some of them are fairly artificial looking. A pet peeve of those who play as female Inquisitor is that her running animation is exaggeratedly swishy (though not as bad as in DAII) but the male animations are used for all cutscenes, so Femquisitor will sashay up to a cutscene and then stomp around like a gorilla wearing a poopy diaper. This understandably breaks immersion.
Interaction with NPCs: This is the area Bioware really shines. There are 9 companions (3 each of rogue, mage and warrior) that the player can recruit during the game. When out adventuring, the Inquisitor takes three companions along at a time and they will have funny, weird or insightful conversations between them as you wander about hitting things and picking flowers. Back at your base, the inquisitor can have conversations with each companion and learn more about his or her backstory, philosophy of life, etc. This leads to a feeling of closeness to many if not all of the companions as the Inquisitor learns about them and earns their friendship. In addition, there are 3 advisors that do not go on missions (with rare exceptions) but who mind the War Table. These advisors can also be conversed with in the keep. Most of the companions and advisors are romanceable, but not all of them can be romanced by each Inquisitor. For example, Solas (male elf) will only enter a romance with a female elf, while Iron Bull (male Qunari) will romance any race and sex, and Dorian and Cassandra (male and female humans, respectively) only like men. There is at least one romance option for every preference. Not all of them end happily, though. The companions in this game are probably the most fleshed out and realistic bunch of NPCs in the Dragon Age franchise and you are pretty much guaranteed to become attached to at least a few of them. My Inquisitor habitually took Solas, Dorian and Cassandra out adventuring, but it's great to mix up the group just to hear all of the hilarious party banter. All of the companions are interesting and have different points of view that they aren't shy about sharing. The voice actors are all amazing and imbue the characters with real heart and emotions. Some of them may make you cry.
I spent 160 hours on one playthrough, so I definitely feel as though I've gotten my money's worth. I didn't feel the need to go back and replay the game though. I attribute this to weariness from picking so many darn flowers, but if you are less OCD than me and can walk blithely past a stand of elfroot without blinking there is some good replayability as a decision made mid game changes the identity of the secondary antagonist and gives a different set of quests.
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Es casi imposible jugar.
Molesto