The world is too large for explorers to map, and too old for academics to record. Expeditions return with tales of places bizarre, wonderous, and horrific. You are an explorer, braving the unknown in search of riches, knowledge, and power. Most of all, you seek Arcana, strange devices holding unnatural powers. They range from a humble piece of jewellery to vast sculptures. Fallen cities are adorned with statues of star-beings, cultists manifest their fervour into reality, and belligerent unions prepare for a cosmic invasion. The remastered version of the 2014 TTRPG revisits Industrial Bastionland, giving the original Into the Odd a lavish hardback, full-colour restoration with expanded content.
From the manufacturer
144 pages in digest format.
Fast Character Creation.
Minimalist Rules.
Into the Odd
Written by Chris McDowall (Electric Bastionland).
Graphic design by Johan Nohr (MÖRK BORG).
What's in the box
1 RPG Book
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Let's Talk About Shoddy Physical Book Construction
Disclaimer: This review focuses fully on the book construction and price, NOT the content.To clarify first of all, picture includes Q-Tip for scale.This book really makes me sad. This is supposed to be a core rulebook for a game system, and it's built like a 1986 version of Little Women you'd get at the school library.This book has 120 pages or so, and you're supposed to use it as a rulebook for games, but it feels like it's going to fall apart if opened it 10 or 20 times per week for a few months of running a game.This would all be completely fine and understandable, except that this terribly executed abomination cost me 40 freaking dollars, when in reality this is a 25 dollar item, AT BEST.Considering the shoddy craftsmanship, the small size, and the lack of quality paper and carboard included in construction, I would HIGHLY RECOMMEND NOT BUYING THIS OBVIOUS RIP OFF.Honestly,Shame on you, Chris McDowall and Johan Nohr, you could have made a proper book, but you gave us this. Be better.
If you like fast easy rules in an interesting setting, this rpg is for you. The rules are quick and easy, character creation takes 5 minutes to get players right into the action. Plenty of excellent tables for the GM. The setting reminds me of Vance's Dying Earth novels - science and magic blended in a sort of post apocalypse landscape. The book itself is well made, stitch bound with good quality paper. It gives off a relic vibe perfect for the setting found in its pages. Tired of slog and overly complicated rules (that players can't remember anyway), where each player's turn takes 5 minutes to adjudicate? Then get this RPG!
I can never go back to DnD (Old School version or 5th edition) after having discovered Into the Odd and the systems that have sprouted because of it (Cairn, Mausritter, etc!). If you want fast and dangerous combat and quick character creation that feeds the player's imagination, get Into the Odd! Chris and Johan have turned this little booklet into an amazing hardcover edition that is so easy to read and run!
Disclaimer: This review focuses fully on the book construction and price, NOT the content.
To clarify first of all, picture includes Q-Tip for scale.
This book really makes me sad. This is supposed to be a core rulebook for a game system, and it's built like a 1986 version of Little Women you'd get at the school library.
This book has 120 pages or so, and you're supposed to use it as a rulebook for games, but it feels like it's going to fall apart if opened it 10 or 20 times per week for a few months of running a game.
This would all be completely fine and understandable, except that this terribly executed abomination cost me 40 freaking dollars, when in reality this is a 25 dollar item, AT BEST.
Considering the shoddy craftsmanship, the small size, and the lack of quality paper and carboard included in construction, I would HIGHLY RECOMMEND NOT BUYING THIS OBVIOUS RIP OFF.
Honestly, Shame on you, Chris McDowall and Johan Nohr, you could have made a proper book, but you gave us this. Be better.
1.0 out of 5 stars
Let's Talk About Shoddy Physical Book Construction
Reviewed in the United States on March 8, 2023
Disclaimer: This review focuses fully on the book construction and price, NOT the content.
To clarify first of all, picture includes Q-Tip for scale.
This book really makes me sad. This is supposed to be a core rulebook for a game system, and it's built like a 1986 version of Little Women you'd get at the school library.
This book has 120 pages or so, and you're supposed to use it as a rulebook for games, but it feels like it's going to fall apart if opened it 10 or 20 times per week for a few months of running a game.
This would all be completely fine and understandable, except that this terribly executed abomination cost me 40 freaking dollars, when in reality this is a 25 dollar item, AT BEST.
Considering the shoddy craftsmanship, the small size, and the lack of quality paper and carboard included in construction, I would HIGHLY RECOMMEND NOT BUYING THIS OBVIOUS RIP OFF.
Honestly, Shame on you, Chris McDowall and Johan Nohr, you could have made a proper book, but you gave us this. Be better.