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IELLO: Welcome to The Dungeon, Push-Your-Luck Elements, Disappearing Equipment, Strategy Board Game, 30 Minute Game Play, 2 to 4 Players, Ages 10 and Up

4.6 4.6 out of 5 stars 889 ratings
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Brand IELLO
Material Cardboard
Theme Games
Genre Strategy
Number of Players 4

About this item

  • 2-4 Players
  • 30 minute playing time
  • Beat the dungeon twice or be the last warrior standing to win the game
  • Number of players: 4

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IELLO: Welcome to The Dungeon, Push-Your-Luck Elements, Disappearing Equipment, Strategy Board Game, 30 Minute Game Play, 2 to 4 Players, Ages 10 and Up

IELLO: Welcome to The Dungeon, Push-Your-Luck Elements, Disappearing Equipment, Strategy Board Game, 30 Minute Game Play, 2 to 4 Players, Ages 10 and Up


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Product Description

IELLO's Welcome to the Dungeon is a micro dungeon crawler by Masato Uesugi and Paul Mafayon for 2 to 4 players with push-your-luck elements and disappearing equipment. Dare your opponents to tackle the dungeon with less-and-less equipment to fend off the increasing horde of monsters.  This push-your-luck dungeon delve tests your courage and shrewd choices.  Beat the dungeon twice or be the last warrior standing to win the game.


From the manufacturer

Welcome to the Dungeon!

This push-your-luck dungeon delve tests your courage and shrewd choices!

IELLO's Welcome to the Dungeon is a micro dungeon crawler by Masato Uesugi and Paul Mafayon for 2 to 4 players with push-your-luck elements and disappearing equipment.

Contents:

- 13 Monster Cards

- 28 Tiles

- 4 Player Aids

- 8 Success Cards

- 1 Rulebook

You all stand at the entrance to the dungeon, but only one will enter: the bravest, the craziest, or maybe just the one who hasn't had a chance to flee yet!

To see who has the guts to enter, take turns setting aside equipment or adding monsters to the dungeon. Are you tough enough to hit the dungeon? Or will you let someone else go down -- and hope they stay down?

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Customer reviews

4.6 out of 5 stars
4.6 out of 5
889 global ratings

Customers say

Customers like the fun, ease of use, size and value of the board game. For example, they mention it's a great game, it'll take up little space and is worth buying. Customers also like the difficulty. Opinions are mixed on quality.

AI-generated from the text of customer reviews

88 customers mention88 positive0 negative

Customers find the game very fun, enjoyable, and great to play with friends. They also say it's great to plays with kids. Customers also mention that the game is most intense when there are two people left in the round. They appreciate the combination of a short playtime and a high level of both tactics and strategy.

"...one will displace Tiny Epic Galaxies for a little bit because it's really fun and quick to learn...." Read more

"...Both are of fine quality.Gameplay can be quite short... depending in part on who you are playing with...." Read more

"...It's pretty fun for a pretty simple game, and doesn't feel repetitive after playing it a few times. Great party game, or for a pic nic or beach hang." Read more

"...This game is most intense when there are two people left in the round and each turn could be the one someone has to run the dungeon...." Read more

66 customers mention66 positive0 negative

Customers find the board game easy to use. They say it's a quick game, great for three or four players, and easy to learn. They also say it’s easy to explain, and has some layered strategies for experienced players.

"...The game is also quick, so if you have more than the max of 4 players it isn't a big problem for a couple people to sit out for a game, then jump in..." Read more

"...Players can be eliminated but the game time is very short." Read more

"...Overall I really like this as a quick and easy little game. I like the concept, the art, and how easy to learn it is...." Read more

"The game took about 15 min to properly learn, and once you do, it goes really fast...." Read more

31 customers mention26 positive5 negative

Customers find the strategy fun to figure out, with a great amount of strategy. They also say the concept is interesting and has some layered strategies for seasoned players. Overall, customers describe the game as a good combination of strategy and luck, with deceptively complex rules.

"...The rules are simple, and once you know them (it takes less than 5 minutes to explain the rules to a new player) you never have to check the manual..." Read more

"...This one is slightly more complex because of the numerous equipment abilities and symbols on the monster cards...." Read more

"...Overall I really like this as a quick and easy little game. I like the concept, the art, and how easy to learn it is...." Read more

"...Another thing I really like about this game is how refined the game is; there are lots of games out there that feels "not-quite-finished,"..." Read more

18 customers mention15 positive3 negative

Customers like the size of the board game. They mention it's a small, compact game that does not take up much playing space. Some say it'll be easy to carry around and is a perfect short game.

"...I was surprised to find a small bluffing component as well..." Read more

"...The material is of good quality. The game plays in a great space (short micro games). Just wasn't for us..." Read more

"...He bought it because of price and compact size (very packable for travel)...." Read more

"...Lots of replayability. Box is small and the game itself does not take up much playing space...." Read more

16 customers mention13 positive3 negative

Customers find the value of the board game to be worth the cost. They also say it offers a lot of fun for the price.

"...Don't get me wrong, for the price and simplicity, its absolutely worth it. Definitely good for a quick hand or two...." Read more

"...This was a gift and a good buy." Read more

"...And the price is so good that you should just get it. Now. If you like bluffing mechanics, you’ll dig it." Read more

"fun game, great value. Good little opener or pallet cleanser game. Haven't introduced it to anyone who doesn't like it, really." Read more

14 customers mention14 positive0 negative

Customers find the artwork very attractive, vibrant, and stunning. They also appreciate the minimalist design and fun artwork. Customers also mention that the components are nice, colorful, and nicely done.

"...The artwork is bright, it's vibrant, it's stunning. The style is cartoonish but with such detail that it elevates it...." Read more

"...As far as the components go, they are really nice. Great artwork on the cards and tokens. Both are of fine quality...." Read more

"...With that said, I think it could be fun, and the art work is cool. The material is of good quality...." Read more

"...The artwork is excellent and the gameplay is unique enough to encourage repeat play. Game takes only about 10-15 minutes." Read more

24 customers mention15 positive9 negative

Customers are mixed about the quality of the board game. Some mention that the art is gorgeous, the component quality and artwork are exceptionally fantastic, and the card stock is solid. However, others say that the game is boring, the structure isn't very engaging, and it's seemingly pointless.

"...The second thing I noticed was the quality. The card stock is solid, just heavy enough that I'm not concerned the cards will show premature signs of..." Read more

"...people I trust, but once I got it to the table, the experience was completely underwhelming...." Read more

"Fun push-your-luck micro game. Component quality and artwork are exceptionally fantastic...." Read more

"...Great artwork on the cards and tokens. Both are of fine quality...." Read more

Gorgeous Art, Fantastic Quality, Brilliant Game!
5 Stars
Gorgeous Art, Fantastic Quality, Brilliant Game!
This game arrived late last night just in time for me and my friends to play it.The first thing I noticed is how gorgeous it is. The artwork is bright, it's vibrant, it's stunning. The style is cartoonish but with such detail that it elevates it. Every time I drew a monster card I had to take a moment to just appreciate the artwork on the cards.The second thing I noticed was the quality. The card stock is solid, just heavy enough that I'm not concerned the cards will show premature signs of use such as bending or wearing. (I can be a little OCD about that, I get sleeves for most of my board game cards). The punchboard pieces are exceptional. Nothing bothers me more than punchboard tokens that come out with some tearing or fraying. When tokens just pop out with the slightest touch it's wonderful. A bit messy when you lift it and a few tumble out, but that's a sign of good quality! And the artwork on the equipment and character tokens is beautiful. Like the box the images are glossy on top of a less glossy background, making them really pop out. It's just a delight.But the beauty of the cards and the quality of the tokens is less important that the actual quality of the game itself. I have fallen in love with these "pocket games" and I often have one with me wherever I go for impromptu gaming. This one will displace Tiny Epic Galaxies for a little bit because it's really fun and quick to learn. The rules are simple, and once you know them (it takes less than 5 minutes to explain the rules to a new player) you never have to check the manual again. The monster cards show what equipment defeats them, and the equipment token say what they do on them, making it very intuitive and easy to pick up.The game is also quick, so if you have more than the max of 4 players it isn't a big problem for a couple people to sit out for a game, then jump in on the next.The only issue I had was with one problem that arose. During one round we ran out of monster cards, and still had 2 people willing to go into the dungeon, so when it was time for the next player to draw a card, there wasn't one to draw. The manual says only "if there are no cards to draw, you must pass" which left me scratching my head a bit. How then is it decided who goes into the dungeon? Because if Player 1 draws a card and there are none left, Player 2 can't draw a card and must pass, it skips player 3 who passed a couple rounds ago, Player 4 has no cards to draw so must pass, goes back to Player 1 who now has no cards to draw and must pass...does it just pass into infinity?The answer that I had to google to discover (and now seems idiotically obvious) is that the rules say when one person is left they go into the Dungeon. So in the above scenario, Player 1 draws the last card and puts it in the dungeon. Player 2 has to pass, Player 3 already passed before, Player 4 has to pass, and once Player 4 passes it means Player 1 is the only remaining player and he goes into the dungeon.For clarity's sake I would have preferred that rules say "if the monster card deck runs out, whoever drew the last card goes into the dungeon."I can't really decide if that one rules issue was my own stupidity or lack of clarity on the game's design. Regardless, once that question was answered there were no more problems and we played for a couple of hours. I didn't win, but that is my curse, to never win games I own.
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Top reviews from the United States

Reviewed in the United States on January 5, 2018
This game arrived late last night just in time for me and my friends to play it.

The first thing I noticed is how gorgeous it is. The artwork is bright, it's vibrant, it's stunning. The style is cartoonish but with such detail that it elevates it. Every time I drew a monster card I had to take a moment to just appreciate the artwork on the cards.

The second thing I noticed was the quality. The card stock is solid, just heavy enough that I'm not concerned the cards will show premature signs of use such as bending or wearing. (I can be a little OCD about that, I get sleeves for most of my board game cards). The punchboard pieces are exceptional. Nothing bothers me more than punchboard tokens that come out with some tearing or fraying. When tokens just pop out with the slightest touch it's wonderful. A bit messy when you lift it and a few tumble out, but that's a sign of good quality! And the artwork on the equipment and character tokens is beautiful. Like the box the images are glossy on top of a less glossy background, making them really pop out. It's just a delight.

But the beauty of the cards and the quality of the tokens is less important that the actual quality of the game itself. I have fallen in love with these "pocket games" and I often have one with me wherever I go for impromptu gaming. This one will displace Tiny Epic Galaxies for a little bit because it's really fun and quick to learn. The rules are simple, and once you know them (it takes less than 5 minutes to explain the rules to a new player) you never have to check the manual again. The monster cards show what equipment defeats them, and the equipment token say what they do on them, making it very intuitive and easy to pick up.

The game is also quick, so if you have more than the max of 4 players it isn't a big problem for a couple people to sit out for a game, then jump in on the next.

The only issue I had was with one problem that arose. During one round we ran out of monster cards, and still had 2 people willing to go into the dungeon, so when it was time for the next player to draw a card, there wasn't one to draw. The manual says only "if there are no cards to draw, you must pass" which left me scratching my head a bit. How then is it decided who goes into the dungeon? Because if Player 1 draws a card and there are none left, Player 2 can't draw a card and must pass, it skips player 3 who passed a couple rounds ago, Player 4 has no cards to draw so must pass, goes back to Player 1 who now has no cards to draw and must pass...does it just pass into infinity?

The answer that I had to google to discover (and now seems idiotically obvious) is that the rules say when one person is left they go into the Dungeon. So in the above scenario, Player 1 draws the last card and puts it in the dungeon. Player 2 has to pass, Player 3 already passed before, Player 4 has to pass, and once Player 4 passes it means Player 1 is the only remaining player and he goes into the dungeon.

For clarity's sake I would have preferred that rules say "if the monster card deck runs out, whoever drew the last card goes into the dungeon."

I can't really decide if that one rules issue was my own stupidity or lack of clarity on the game's design. Regardless, once that question was answered there were no more problems and we played for a couple of hours. I didn't win, but that is my curse, to never win games I own.
Customer image
5.0 out of 5 stars Gorgeous Art, Fantastic Quality, Brilliant Game!
Reviewed in the United States on January 5, 2018
This game arrived late last night just in time for me and my friends to play it.

The first thing I noticed is how gorgeous it is. The artwork is bright, it's vibrant, it's stunning. The style is cartoonish but with such detail that it elevates it. Every time I drew a monster card I had to take a moment to just appreciate the artwork on the cards.

The second thing I noticed was the quality. The card stock is solid, just heavy enough that I'm not concerned the cards will show premature signs of use such as bending or wearing. (I can be a little OCD about that, I get sleeves for most of my board game cards). The punchboard pieces are exceptional. Nothing bothers me more than punchboard tokens that come out with some tearing or fraying. When tokens just pop out with the slightest touch it's wonderful. A bit messy when you lift it and a few tumble out, but that's a sign of good quality! And the artwork on the equipment and character tokens is beautiful. Like the box the images are glossy on top of a less glossy background, making them really pop out. It's just a delight.

But the beauty of the cards and the quality of the tokens is less important that the actual quality of the game itself. I have fallen in love with these "pocket games" and I often have one with me wherever I go for impromptu gaming. This one will displace Tiny Epic Galaxies for a little bit because it's really fun and quick to learn. The rules are simple, and once you know them (it takes less than 5 minutes to explain the rules to a new player) you never have to check the manual again. The monster cards show what equipment defeats them, and the equipment token say what they do on them, making it very intuitive and easy to pick up.

The game is also quick, so if you have more than the max of 4 players it isn't a big problem for a couple people to sit out for a game, then jump in on the next.

The only issue I had was with one problem that arose. During one round we ran out of monster cards, and still had 2 people willing to go into the dungeon, so when it was time for the next player to draw a card, there wasn't one to draw. The manual says only "if there are no cards to draw, you must pass" which left me scratching my head a bit. How then is it decided who goes into the dungeon? Because if Player 1 draws a card and there are none left, Player 2 can't draw a card and must pass, it skips player 3 who passed a couple rounds ago, Player 4 has no cards to draw so must pass, goes back to Player 1 who now has no cards to draw and must pass...does it just pass into infinity?

The answer that I had to google to discover (and now seems idiotically obvious) is that the rules say when one person is left they go into the Dungeon. So in the above scenario, Player 1 draws the last card and puts it in the dungeon. Player 2 has to pass, Player 3 already passed before, Player 4 has to pass, and once Player 4 passes it means Player 1 is the only remaining player and he goes into the dungeon.

For clarity's sake I would have preferred that rules say "if the monster card deck runs out, whoever drew the last card goes into the dungeon."

I can't really decide if that one rules issue was my own stupidity or lack of clarity on the game's design. Regardless, once that question was answered there were no more problems and we played for a couple of hours. I didn't win, but that is my curse, to never win games I own.
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25 people found this helpful
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Reviewed in the United States on March 31, 2020
Fun push-your-luck micro game. Component quality and artwork are exceptionally fantastic. I was surprised to find a small bluffing component as well (Did he just put an easy monster into the dungeon because he knows he can beat it, or a tough monster because he's going to pass next turn and knock me out?). The play is similar to other push your luck and bluffing games like Liar's Dice, Skull, or Cockroach Poker. This one is slightly more complex because of the numerous equipment abilities and symbols on the monster cards. Players can be eliminated but the game time is very short.
Reviewed in the United States on February 21, 2020
Welcome to the Dungeon is a press your luck style card game, with a dungeon adventure theme. Players basically take turns trying to decide if a hero can survive a dungeon by either adding an enemy to the dungeon, or take away equipment in order to spare the hero from facing an enemy. As players take turns doing this one of two things happens. Either a player will no longer believe the hero can win, so they pass (like folding in poker)...or you run out of cards. In either situation, the last remaining player becomes that hero and goes into the dungeon.
Going into the dungeon is basically flipping through all the enemy cards and comparing them to the hero's remaining equipment to see if he/she survives. You win by being the surviving hero a couple times, or by everyone else being a failing hero a couple times.

As far as the components go, they are really nice. Great artwork on the cards and tokens. Both are of fine quality.

Gameplay can be quite short... depending in part on who you are playing with. Similarly, difficulty also seems to be tied to who you're playing with as well... and I don't mean in terms of opponent skill. 😉 What I mean is, with fewer players it becomes quite easy to get through the dungeon. I feel like the game needed just a few more monster cards to bring up difficulty a hair more.

Overall I really like this as a quick and easy little game. I like the concept, the art, and how easy to learn it is.
3 people found this helpful
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Reviewed in the United States on January 10, 2023
The game took about 15 min to properly learn, and once you do, it goes really fast. It's pretty fun for a pretty simple game, and doesn't feel repetitive after playing it a few times. Great party game, or for a pic nic or beach hang.
Reviewed in the United States on November 5, 2016
Do you take the risk of running the dungeon and failing or passing and letting someone else be victorious. This is the crux of this game. You can set yourself up for victory or plan your opponent's failure. This game is most intense when there are two people left in the round and each turn could be the one someone has to run the dungeon. Welcome to the Dungeon is quick, simple, and often thrilling. Walking away with one hit point left when everyone was sure you'd die or your friend thinking they've won, but you know the next monster is the dragon you put in there on round one. There are some really great and memorable moments to be had in this little box.
One person found this helpful
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Reviewed in the United States on September 15, 2018
The game didn't work for my family and friends. It was too short and seemingly pointless. I don't know if each attempt (first with my kids, second with my buddies) was wrecked by our inability to understand something or if the game just was lackluster.

In any case each attempt we ran through 3 and 4 rounds respectively, neither group has accepted my attempts to revisit.

With that said, I think it could be fun, and the art work is cool. The material is of good quality. The game plays in a great space (short micro games). Just wasn't for us...
One person found this helpful
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Reviewed in the United States on January 3, 2024
I bought this for my 17 year old son and he plays Magic the gathering and other games with his friends. He loves this game beacuse it plays fast and it is different every time you play it. I actually learned it as well and played it several times over Christmas break.
Reviewed in the United States on January 7, 2022
Bought this game for my brother at Christmas. He and I enjoyed playing multiple rounds. It likely works better with 3 players than 2 but still enjoyable. The artwork is excellent and the gameplay is unique enough to encourage repeat play. Game takes only about 10-15 minutes.
One person found this helpful
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Top reviews from other countries

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Lana
5.0 out of 5 stars Simple but fun
Reviewed in Germany on May 22, 2021
Fun and simple
Darth Balrog
5.0 out of 5 stars Ottimo gioco da fare sia in famiglia che con gli amici
Reviewed in Italy on April 28, 2020
Consigliatissimo.
Ho giocato coi miei figli, in famiglia e con gli amici... E' stato sempre un successo!
One person found this helpful
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Consu
5.0 out of 5 stars Sencillo y rápido. Los dibujos son muy bonitos.
Reviewed in Mexico on April 13, 2017
El juego es bueno, es sencillo de entender y explicar, y rápido de jugar.

Yo creo que la persona que le dio 2 estrellas NO entendió la dinámica del juego. TODOS juegan con el mismo héroe. Es como si el héroe sufriera de personalidad múltiple (como si cada uno de los jugadores fuese una personalidad diferente del héroe).

Jugando de a 2 hay más control sobre el juego y se puede hacer jugadas más arriesgadas. De a 3 y sobretodo de a 4, son menos cartas las que uno le han tocado ver (lo cual no es malo, sólo hace al juego un poco más push-your-luck). Y sin embargo puedo decir que mis amigos estrategas han sacado el máximo partido a las 2 o 3 cartas que les ha tocado ver y nos han ganado cuando pensamos que era imposible.

Cada héroe tiene sus ventajas, y en realidad están bastante balanceados (mientras no les quiten las piezas los otros jugadores). Ningún personaje garantiza ganar al entrar al dungeon, especialmente si tus amables compañeros te han dejado sin juguetes.

Lo recomiendo para jugadores que ponen corazón y/o mente cuando juegan. Si tú o tus amigos juegan como si todo fuese un juego de azar, definitivamente NO les va a gustar.

Con que un miembro del grupo sepa inglés basta. El idioma no es muy necesario, salvo para leer el instructivo y explicar lo que hace cada objeto (como son 5 objetos por vez y uno o dos son de salud, los jugadores que no sepan inglés, lo memorizan rápido, y los íconos/ayuda visual y la guía de referencia rápida ayudan a ese proceso de memorización, realmente no implica esfuerzo).
4 people found this helpful
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Aitor
5.0 out of 5 stars Juegazo
Reviewed in Spain on November 12, 2017
Este juego me encanta, puedes jugarlo con amigos o con los mas pequeños, sin duda te echaras unas risas, y al ser un juego corto, puedes echarte varias partidas :D
Muy recomendable!
Dezztroyer
5.0 out of 5 stars Quick, Easy and Fun
Reviewed in Australia on June 3, 2023
Fantastic party game. Up to four player fun. Doesn't involve the usual bluff/lying aspect that a lot of other card games have that can ruin some game nights. Virtually zero rules, super easy to play.